3D Clothes Animation and Fashion Show Simulation

Written by Nadia Magnenat Thalmann (external)

Nadia Magnenat Thalmann

MIRALab, University of Geneve, Switzerland

Keynote talk in English
WSCG 1996
February 13, 1996
University of West Bohemia


(download in PDF)

In this paper, we first describe the State-of-the-Art in cloth modeling and animation, followed by our first approach to modeling a skirt, then any dress, for a fixed synthetic actress. In this system, clothes were assembled from panels directly on the actress. We then describe a more general system able to create autonomous clothes which may be worn by any synthetic human. We explain the method for creating both the clothes and the virtual humans.

keywords: cloth modeling and animation, body modeling, collision detection, collision response

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