Terrain Representation for Artificial Human Navigation

Written by Tomáš Vomáčka

Tomáš Vomáčka

University of West Bohemia

Seminar in Czech
March 8, 2009 at 14:00
University of West Bohemia, UL411


Modern applications in the fields of computer simulation, computer games and others often need to simulate large crowds of people, flocks of birds, schools of fish and other similar groups. Several scientific teams have been researching the behavior of these clusters of entities as well as the environment in which they exist. This technical report brings the state of the art of the most commonly used methods of the space partitioning used together with artificial human simulations.

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