Overcoming Physical Limitations of Display Devices in Rendering

Written by Karol Myszkowski (external)

Karol Myszkowski

Max-Planck-Institut für Informatik, Germany

Invited talk in English
WSCG 2012
June 26, 2012
University of West Bohemia


Voice narration in MP3 (37 MB) and the presentation slides (75 MB).


The knowledge of human visual system (HVS) enables more efficient image rendering by overcoming physical constraints of display devices. This talk presents a number of successful examples of embedding HVS models into real-time rendering pipelines. In particular, I discuss the problem of improving the appearance of highlights and light sources by boosting their apparent brightness using the temporal glare technique. Also, I discuss how to overcome physical contrast limitations of display devices by using the 3D unsharp masking technique to boost the apparent contrast. Also, I present techniques for apparent resolution enhancement, which enable showing image details beyond the physical pixel resolution of the display device. Finally, I discuss the role of perception in context of stereovision and accommodation/vergence conflict reduction.

[ Back ]

Copyright © 2013 Centre of Computer Graphics and Visualization. All Rights Reserved.