Seminars
Overcoming Physical Limitations of Display Devices in RenderingWritten by Karol Myszkowski (external) Max-Planck-Institut für Informatik, Germany Invited talk in English WSCG 2012 June 26, 2012 University of West Bohemia MediaVoice narration in MP3 (37 MB) and the presentation slides (75 MB).
AbstractThe knowledge of human visual system (HVS) enables more efficient image rendering by overcoming physical constraints of display devices. This talk presents a number of successful examples of embedding HVS models into real-time rendering pipelines. In particular, I discuss the problem of improving the appearance of highlights and light sources by boosting their apparent brightness using the temporal glare technique. Also, I discuss how to overcome physical contrast limitations of display devices by using the 3D unsharp masking technique to boost the apparent contrast. Also, I present techniques for apparent resolution enhancement, which enable showing image details beyond the physical pixel resolution of the display device. Finally, I discuss the role of perception in context of stereovision and accommodation/vergence conflict reduction. [ Back ]
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