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Computer Vision: generic and advanced principles
Written by Joao Rodrigues
LARSyS & ISE, University of the Algarve
Invited talk in English
March 15, 2017 at 13:00
University of West Bohemia, UN309
The talk is divided in two main components. In the first, some (free) tools for fast Computer Vision prototyping will be presented, in the second, some implemented applications will be described. The first component covers the following tools: (a) CVIPtools (Computer Vision and Image Processing Tools), is an open source image processing software and an interactive program for image processing and computer vision. (b) Bonsai, a visual programming language that allows rapidly prototype custom workflows for processing data streams (here applied to computer vision). (c) Unity & ARToolKit, the Unity is a game development platform, which can be used to build high-quality 3D and 2D games, deploy them across mobile, desktop, virtual reality/augmented reality, consoles, etc. The ARToolKit is an open-source computer tracking library for creation of augmented reality applications. Combined, they can produce very swiftly augmented reality multi-platform applications. The second part will cover a very brief description of four applications: (a) a vision framework for the localization of soccer players and ball on the pitch using Handycams and initial visual programming language for football. (b) An augmented reality system to assist inexperienced pool players; (c) A 360° Holographic Interactive Public Relations; (d) Biologically inspired active vision for robot head.