Invited Talks#Article TitleDate1Computer Vision: generic and advanced principles2017-03-152Automatická analýza obrazů živých buněk a jejich simulace2017-01-173Sampling-based motion planning2015-12-124Virtuální realita - Extrémní optimalizace2014-11-255Zobrazování stromových struktur v hyperbolickém prohlížeči2014-05-206Odhad parametrů kartografického zobrazení z mapy2013-11-217Compressive Rendering: an application of Compressive Sensing to global illumination2013-12-058Detekce objektů v obraze, postupy a akcelerace2012-11-139Physically Based Weathering Simulation of Natural Objects Based on Biological Analysis2012-06-2610A Bigger Mathematical Picture for Computer Graphics2012-06-2511Overcoming Physical Limitations of Display Devices in Rendering2012-06-2612Digital Technology and Traditional Arts2012-06-2113Physically-based Haptic Rendering for Virtual Hand Interaction2012-06-2114Virtual try-on and exhibition2012-06-2115Variational Constructions using Algebraic Curves and Surfaces2012-05-2216Akcelerátory výpočtů v plovoucí řadové čárce v programovatelných hradlových polích. Jak sestavit signálový procesor "na míru"?2011-12-0617Rational methods in geometry: Euclidean and non-Euclidean2011-08-3018Evoluční algoritmy a jejich využití2011-03-1019An Information Theory Framework for Viewpoint Selection and Mesh Saliency2011-02-0220Quad meshes vs Triangle meshes: What is better?2011-02-0121Akcelerace algoritmů počítačové grafiky a zpracování videa (Programovatelný hardware nebo i jinak)2010-12-0822Virtual Landscaping2010-02-0323Plenoptic Camera and Integral Photography2010-02-0224Computer Visualisation of Medical Data - Towards Better Healthcare for You2009-12-1625Rigid Body Motion and Conformal Geometric Algebra2009-09-0426Fourier and Wavelet Transformations in Geometric Algebra2009-09-0327Using Geometric Algebra for Navigation in Riemannian and Hard Disc Space2009-09-0328Conformal Geometric Algebra by Extended Vahlen Matrices2009-09-0229TESLA GPU Computing & CUDA Parallel Programming Architecture: A Revolution in High Performance Computing and Visualization2009-02-0430Visualization with Knowledge and Style2009-02-0431Visualization in Flatland2009-02-0932Multimodal & Perceptual User Interfaces. Applications in Disable and Elderly People2008-02-0833Virtual Iraq: Initial Results from a VR Exposure Therapy Application for Combat-Related Post Traumatic Stress Disorder2008-02-0734Perception-Based Integration of Vision and Touch in Virtual Environments2008-02-0635The Visual Computing of Projector-Camera Systems2008-02-0536Shape Comparison, Simplification, and Compression2007-02-01373D Video and Free Viewpoint Video ? Technologies, Applications and MPEG Standards2007-01-3138Intuitive Editing of Surface Meshes2007-01-3039High Fidelity Simulations & Enabling Technologies - Future Directions in Mechanical Engineering2006-09-2740From Mozart and Freud to .Net Technologies2006-06-0141Real-Time Massive 3D Data Capture and Geometry Processing2006-02-0242Dealing with Optical Material Properties in Computer Graphics and Vision-Time 2006-01-3143Scalable Visualization using Commodity Clusters: Challenges and Solutions2005-02-0344Adapting Computer Game Technology to Build a Surgical Simulator2005-02-0245Welcome to the 13th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005!2005-02-0146Fidelity Metrics for Animation2004-02-0547Expressive Volume Rendering2004-02-0348Cyber Graphics2004-02-0349Blobs for Representing and Visualization 3D Objects2003-02-0650Large Model Visualization: Techniques and Applications2003-02-0451Welcome to the 11-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2003!2003-02-0452Human in the Loop and Ubiquitous Computing: Technologies for the Virtuality, Continuum and Intelligent Environments2002-02-0753Active Visualization in a Multidisplay Immersive Environment2002-02-0554Volume Visualization: Technology to Tools2001-02-0855Using Vision for Animating Virtual Humans2001-02-0656Natural Lighting Simulation Techniques2000-02-1057Computer Graphics in the 21st Century: The Virtualization of Everything2000-02-0958Computer Graphics and Visualization into the new Millenium2000-02-0859 Implicit Surfaces for CAD and Computer Graphics1999-02-1160Handling Large Data Sets1999-02-1061Cut Locus and Medial Axis in the Euclidean Space and on Surfaces1999-02-0962Communicating with Virtual Characters1998-02-1263Automatic Modeling of Smooth Spline Surfaces1997-02-1464Towards Virtual Surgery: Goals and Achievements1997-02-1165Differential Geometric Concepts and Methods in CAGD1996-02-14663D Clothes Animation and Fashion Show Simulation1996-02-1367Design of a Graphics Architecture Bridging the Gap between Modeling and Rendering1996-02-12[ Back ]